Laurent RAYMOND

Game Designer

After my first steps in Python I decided to invest my time into game development. I made many multiplayer online prototypes, participated into game jams and worked on several game projects. I worked on minimalistic puzzle games, sometimes targeted at children and more recently on platformers.

Tech

I've been developing games in haxe, javascript, Lua, Python and in game engines such as Unity and Godot Engine but my expertise is in the Haxe language, as i can target any platform and makes porting as3 (flash) games to web or desktop fast when necessary.

Games

I've invested much of my time into multiplayer online games with strong emphasis on the mechanics. I am now doing platformer, puzzle and educational games for the web and mobile.

Porfolio

RL platformer

Platformer

Climb the dungeon as far as you can, collecting characters powers along the way.

Project in progress

Ukubala

Calculus

Math puzzles where you have to resolve operations by selecting one or several of the four operators.

Project in progress

Try now

Math RPG

Calculus

Rpg flavored calculus game. You beat monsters when resolving an operation.

Excaliword

Words

A mix between scrabble and tower-defense in a duel competitive online game.

Word RPG

Words

A typing game with skills and rpg elements.

Trigger

Logic

Involves triggering the right piece to reach a specific spot.

Curriculum Vitae

View as pdf  

Contact

laurent.rd@gmail.com